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Pascal Capture is a free companion app for iPhone and iPad. Walk slowly around a room and it captures the walls, doors, windows, and furniture, then converts the scan into a real Pascal scene — editable walls and items, not a frozen 3D mesh — synced to your account and ready to open at editor.pascal.app.
Scanning a room with Pascal Capture

Get the app

Pascal Capture is free on the App Store. It’s iOS-only — room scanning is built on Apple’s RoomPlan framework, which needs a LiDAR sensor:
  • iPhone 12 Pro / Pro Max or later — Pro models only
  • iPad Pro 11″ (2nd generation, 2020) or later, and iPad Pro 12.9″ (4th generation, 2020) or later
  • iOS or iPadOS 17 or later
iPad Air, iPad mini, and the base iPad don’t have LiDAR, so they can’t scan rooms. You can still sign in on those devices to view your projects, but the scan screen shows a not-supported message. Sign in with Apple, Google, or your email address (the app sends a 6-digit code). Use the same account you use on editor.pascal.app — scans land in the same project list you see in the editor.

Scan a room

  1. From the Projects tab, pick or create a project, then pick or create a level. New projects start with a Level 0.
  2. On the scan screen, press Start scan.
  3. Walk slowly around the room to capture walls, doors, windows, and furniture. The scanner works best in good light with visible furniture or edges to track against.
The Start scan screen in Pascal Capture

Place and name the room

When the scanner finishes, Capture shows the new room’s footprint on a 2D floorplan. Give the room a name, pick its color, and — if the level already has rooms — drag it into position next to its neighbors. Rotation snaps in 90° steps, so walls line up with the rooms you’ve already captured. A whole floor comes together one scan at a time.
Placing a scanned room on the floorplan

How a scan becomes a scene

After placement, Capture uploads the scan and converts it on the spot. You get a Capture saved summary counting what was created: walls, doors, windows, items, slabs, and ceilings. The conversion produces regular Pascal elements, not a static scan mesh:
  • The room arrives as a named, colored zone on the level you picked.
  • Walls, doors, and windows become the same editable elements you’d draw by hand, with the room auto-rotated so its walls align with the grid.
  • Recognized furniture is matched against the Pascal catalog. When there’s no close match, a placeholder model stands in — the summary lists which items used one, so you know what to swap later.
Capture saved summary in Pascal Capture
Tap Finish, then open the project at editor.pascal.app to keep going — tidy up walls, swap placeholder furniture, paint materials, or add the next level. See Placing and arranging for working with the imported items.

If a scan fails

  • Start scan is greyed out — pick a project and a level first, or check that your device has LiDAR (see the list above).
  • “Scan didn’t save” — iOS interrupted the capture (backgrounding, a phone call, low memory). Try again and walk the full perimeter without leaving the app.
  • The scanner reports an error — move to a brighter spot with visible furniture or edges, then walk slowly around the room.
For anything else, see the Capture support page or email support@pascal.app.