Draw a wall
Open the Build tab and pick Wall (or pressB to jump straight into build
mode with the wall tool armed). Then:
- Click once to set the wall’s start point.
- Click again to place the end — the wall is created.
- The next segment starts from the endpoint you just placed, so you can keep clicking to chain walls around a room.

C (or click it)
to switch between the two drawing styles:
- Room (auto-close) — the default. Segments keep chaining, and the draft finishes automatically when you loop back to your starting corner or seal a room against existing walls.
- Single wall — one segment per gesture; drawing stops after the second click.
Esc to cancel the segment you’re
drawing. Wall drawing works the same way in the 3D view and the 2D floor plan —
use whichever you prefer.
Lengths and angles
While you draw, a measurement label floats at the segment’s midpoint showing its live length — in meters, or feet and inches if your scene uses imperial units. Where the draft meets a connected wall, angle arcs and degree labels appear so you can see the corner you’re about to commit.
Snapping and alignment
Snapping is an always-visible mode, not a hidden modifier. While the wall tool is active, the helper panel shows a snapping chip — tapShift (or click the chip)
to cycle through the modes:
- Grid — the default. Points snap to the grid lattice. Tap
Ctrlto cycle the grid step through 0.5 m, 0.25 m, 0.1 m, and 0.05 m. - Lines — magnetic snapping to existing walls: endpoints, midpoints, intersections, and wall edges, plus alignment guides to nearby geometry. A beacon marks the point you’re locked onto.
- Angles — locks the segment’s direction to 15° increments.
- Off — nothing snaps; the raw cursor position is used.

Edit a wall
Select a wall in the 3D view or the floor plan to edit it. Both views offer the same edits:- Drag an endpoint to reshape the segment. Walls that share the corner follow
along, keeping the joint intact — hold
Altwhile dragging to detach and move only the wall you grabbed. - Drag the side arrows to slide the whole wall perpendicular to its direction, and the top arrow to change its height directly in the scene.
- Use the properties panel for exact values. The Dimensions section has Length (0.1–20 m), Height (0.1–6 m), Thickness (0.05–1 m), and Curve sliders. New walls default to 2.5 m high and 0.1 m thick.

Delete a wall
- Select the wall and press
DeleteorBackspace. - Or switch to delete mode with
Xand click walls to remove them. - Or use the Delete button in the wall’s action menu.