# Pascal > Official documentation for Pascal — the free, open-source 3D building editor. Design, build, and share 3D home projects in your browser. ## Docs - [Credits](https://editor.pascal.app/docs/account/credits.md): How Pascal studio credits work — the daily free allowance, what generations cost, buying credit packs, and where to see your balance. - [Account & settings](https://editor.pascal.app/docs/account/settings.md): How signing in to Pascal works, what you can do without an account, and how to manage your profile, connected accounts, notifications, and account deletion. - [AI assistant](https://editor.pascal.app/docs/ai/assistant.md): Chat with Pascal's built-in AI assistant to build rooms, furnish spaces, and edit your scene — or just ask questions about it. - [Studio renders](https://editor.pascal.app/docs/ai/studio-renders.md): Turn snapshots of your Pascal scene into AI-rendered images and video clips in the Studio workspace. - [Doors and windows](https://editor.pascal.app/docs/building/doors-and-windows.md): Place doors and windows that cut real openings into your walls, slide them along the wall, and size them exactly. - [Floors and levels](https://editor.pascal.app/docs/building/floors-and-levels.md): Stack levels into multi-storey buildings, switch between them, and shape floor slabs and ceilings — created automatically from your walls or drawn by hand. - [Roofs](https://editor.pascal.app/docs/building/roofs.md): Draw a roof footprint in two clicks, choose from seven roof types, and shape its pitch, overhang, and trims. - [Walls](https://editor.pascal.app/docs/building/walls.md): Draw straight or curved walls with two clicks, guided by live measurements and snapping, then reshape, move, or delete them. - [Zones](https://editor.pascal.app/docs/building/zones.md): Mark each room with a named, colored zone — zones label your floor plan, let the AI assistant work room by room, and tell visitors where they are in the viewer. - [Pascal Capture](https://editor.pascal.app/docs/capture/overview.md): Scan a real room with the LiDAR sensor on your iPhone Pro or iPad Pro and turn it into an editable Pascal scene. - [Explore the community](https://editor.pascal.app/docs/community/explore.md): Browse public 3D projects built with Pascal, visit maker profiles, and like or fork the designs you love. - [Sharing your work](https://editor.pascal.app/docs/community/sharing-your-work.md): Make a Pascal project public, share a view-only link, and control what visitors see in the 3D viewer. - [Embed a scene](https://editor.pascal.app/docs/developers/embedding.md): Put a live, interactive Pascal 3D scene on your own website with a single iframe — including the URL parameters that control the viewer chrome. - [Bake and export](https://editor.pascal.app/docs/export/bake-and-export.md): Download your Pascal scene as a GLB, STL, or OBJ model or a PDF floorplan, and learn how publishing bakes a web-ready copy of your project. - [Screenshots and snapshots](https://editor.pascal.app/docs/export/screenshots.md): Capture images of your Pascal scene — quick viewport screenshots, framed high-quality snapshots with aspect-ratio presets, and the view settings that shape the result. - [Interface tour](https://editor.pascal.app/docs/getting-started/interface-tour.md): What every region of the Pascal editor does — the top bar, sidebar tabs, viewer toolbars, level selector, bottom toolbar, and inspector. - [Keyboard shortcuts](https://editor.pascal.app/docs/getting-started/keyboard-shortcuts.md): Every keyboard shortcut in the Pascal editor — tools and modes, editing, drawing and placement, selection, and camera. - [Your first scene](https://editor.pascal.app/docs/getting-started/your-first-scene.md): Build your first room in Pascal in about five minutes — draw walls, add a door and window, place furniture, and move the camera. - [Welcome to Pascal](https://editor.pascal.app/docs/index.md): Pascal is a free, open-source 3D building editor that runs in your browser — design buildings, paint them with realistic materials, render images and video, and export or embed the result anywhere. - [Finding items](https://editor.pascal.app/docs/items/finding-items.md): Browse the Pascal item catalog by category or room, search everything at once, and add your own items with a GLB upload or AI generation. - [Materials and paint](https://editor.pascal.app/docs/items/materials-and-paint.md): Paint walls, floors, and furniture with Pascal's material catalog — colors, wood, stone, tile, and more — or create your own custom materials. - [Placing and arranging](https://editor.pascal.app/docs/items/placing-and-arranging.md): Place items from the catalog, stack them on other items, then select, move, rotate, scale, duplicate, and delete them in 2D or 3D. - [Presets](https://editor.pascal.app/docs/items/presets.md): Save any configured element — a styled wall, a dressed table, a whole room — to your catalog as a reusable preset, kept private or shared with the community.