> ## Documentation Index
> Fetch the complete documentation index at: https://editor.pascal.app/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# Explore the community

> Browse public 3D projects built with Pascal, visit maker profiles, and like or fork the designs you love.

The community hub at
[editor.pascal.app/community](https://editor.pascal.app/community) collects every public
project — houses, apartments, offices, and everything in between, "Built by the
community". Browsing needs no account; liking and forking do.

<Frame caption="Browsing the community hub">
  <img src="https://mintcdn.com/pascal-editor/apGCucPATyHJueQ6/images/community/community-browse.webp?fit=max&auto=format&n=apGCucPATyHJueQ6&q=85&s=767bef7c06ccabcd1f730dbcc867ef2b" alt="The Pascal community hub" width="4094" height="2388" data-path="images/community/community-browse.webp" />
</Frame>

## Browse and search

Sort the grid by **Most viewed** (the default), **Most liked**, or **Newest**, or search
project names. Each card shows the project's preview, its name, the maker's avatar and
username, and its view, like, and fork counts. Click a card to open the project in the
[view-only viewer](/community/sharing-your-work#share-a-view-only-link).

## Profiles

Every username links to a public profile at `editor.pascal.app/u/<username>` with the
maker's avatar, name, and all of their public projects. Your own profile fills in
automatically as you make projects [public](/community/sharing-your-work).

<Frame caption="A maker profile">
  <img src="https://mintcdn.com/pascal-editor/apGCucPATyHJueQ6/images/community/maker-profile.webp?fit=max&auto=format&n=apGCucPATyHJueQ6&q=85&s=fa9648307960897b4a209fd8d683bcd5" alt="A public profile page on Pascal" width="1906" height="938" data-path="images/community/maker-profile.webp" />
</Frame>

## Like a project

Click the heart on a project card or in the viewer's top-left panel to like a project —
click again to unlike. Likes feed the **Most liked** sort, so they're how the community
surfaces its favorites. You need to be signed in.

## Fork a project

Open a project in the viewer and click **Fork** to use it as a starting point. Forking
copies the entire scene into a new private project of your own — named after the original
with "(Fork)" appended — and drops you straight into the editor to make it yours.

A few things to know:

* Forks start **private**; the original owner keeps their project untouched.
* The original's scans and floorplan guides are not copied — you get the design itself.
* The fork counts toward the original project's fork tally, credit where it's due.

<Frame caption="Forking a community project">
  <img src="https://mintcdn.com/pascal-editor/apGCucPATyHJueQ6/images/community/fork-a-project.webp?fit=max&auto=format&n=apGCucPATyHJueQ6&q=85&s=f0153dc5f4825a0dc68e12aaf9c2ef60" alt="Forking a public project into your own copy" width="1398" height="748" data-path="images/community/fork-a-project.webp" />
</Frame>
